_ OUR PUBLICATIONS
Adventure-Style Game-Based Learning for a Biology Lab
An important task when designing educational material for distance learning is the modeling of the teaching domain. However this representation should be formal and semantically standardized in order to be reusable. In this work we propose an ontology-based model for the formal specification of the relations which have been used for the representation of a cognitive domain. This ontology has been used for the representation of the educational material developed for Hellenic Open University (HOU).




